Entity Component System Part 2

So where exactly is this entity system then

The first part just dealed with the setup and some rough skeletons and a meager ship on the screen, but still no entity system. Well we did setup one, but did not use so far. In this part we will really use it. Promise.

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Entity Component System Part 1

Cool, bright and beautiful

Entity Component System short ECS or even shorter ES is one of the coolest, brightest and most beautiful paradigm in programming I have ever met. It is data driven and completly different to object oriented programming most people know nowadays. The entity system approach brought me back the feeling of the old days hacking games on a ZX81 with a 4KByte RAM extension. Really.

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